I started playing Guild Wars 2 last week, and one of the most significant changes as a Warcraft player (and no, I haven’t given up on Warcraft, it’s just that the content for Patch 5.3 ran out REALLY fast) is that GW2 permits you to spend real world currency for in-game currency. You go to the in-game store and swipe your credit card to buy gems, which you can trade for gold or other goods.

Screen Shot 2013-06-04 at 8.03.31 AM.png

This radically changes the game for me because now I have a benchmark for how much my time in-game is actually worth. Gold in game can be translated to real life dollars. Here’s an example:

  • Gems cost $10 for 800.
  • $1 will buy 80 gems, in other words.
  • 100 gems can be redeemed for about 2.5 gold.
  • Thus, 40 gems gets you 1 gold and $1 will get you about 2 gold.

If you read up on the Guild Wars 2 gold-making websites, there are farming spots in game which can yield 2-3 gold an hour for grinding out materials by repeatedly killing things or harvesting commodities such as wood, ore, and vegetables. You would frequent these places if you didn’t want to pay real world money for in-game money.

If you grind gold in-game to avoid spending real-world currency, you are effectively working for about $1 an hour.

As a reminder, federal minimum wage in the United States is $7.25 an hour. If you wanted to be as productive as possible in your GW2 gaming, you’d be better off working as a barista or fry cook for an hour than grinding away fictional monsters for an hour.

Believe it or not, this is also incredibly freeing. If you could spend an hour doing monotonous work for $1 or $7.25, which would you rather do? Or, if you want to go outside the box, how much could you “grind” in real life in an hour? $10? $50? That’s where GW2 flipped my perception of gaming and opportunity cost on its head. I could write a blog post about it with affiliate links and earn more currency I can use in-game by not playing the game at all. Since there’s no monthly fee, they can give different incentives (buy stuff with cash) than Warcraft can, where buying in-game currency with real world money is prohibited and they want you to keep playing instead (and paying the monthly fee).

Here’s a question for you: if you play games in your leisure time, is it possible to maximize the fun you have by not playing them? That’s the essence of opportunity cost: doing the most valuable thing possible at any given time.

Unsurprisingly, by the way, the links in this post are affiliate links. Thank you in advance for shopping with them and supporting the games I play.


If you enjoyed this, please share it with your network!


Want to read more like this from ? Get updates here:

subscribe to my newsletter here


Marketing Blue Belt
Get your copy of Marketing Blue Belt!

Order your 2018 Marketing Planning Framework
Download your 2018 Marketing Planning Framework!


Pin It on Pinterest

Shares
Share This
Subscribe To MyNewsletter

Subscribe To MyNewsletter

Enjoyed the content here? Make sure you never miss anything important. Subscribe to my free weekly newsletter, Almost Timely!

You have Successfully Subscribed!